Tabletop Twats

I like the fact that all these race designs for aliens seem to be quite unique, like, you’ve got, in other sci-fi games you have like a grey alien, you have a wookie, you have a cat-person, whatever, but in this, you’ve got, like, a Cthulhu monster with two beam-sabers, a blob-thing with a gun, insect-person, a black…sort of panther-type guy? A flower, a lizard-folk, and a human.

Each character has unique skills, and they really pushed group, kind-of tactics, if you like, and working as a group…you sit and plan your maneuver, together, and then it’s moved out, and then there’s rolls for combat and stuff. It’s left quite open, so there’s rules for hacking, rules for chases, and all sorts of stuff. It really pushes to kind of create your stories around them.”

-Tabletop Twats, UK Podcast