Cecelia

“The world of Solar Echoes is well-rounded for me. It is neither overdeveloped, which lets the GMs add their own flair to sessions, nor too short. This is a pro for me, because I enjoy flexibility. Certainly the major pro of Solar Echoes, which other competitive products lack in my humble opinion, is the focus on professions usually overlooked by GMs – thus people who, on a smaller scale than the armies, let’s say, work in all kinds of third-level situations, for instance espionage and diplomacy. I admit I have a soft spot for “protect the Balance” thing. It is really refreshing! The focus on this is shown perfectly by the rules for hacking, persuasion and diplomacy, which I value highly.

It is a well-rounded game in a highly SF setting. I admit I usually use fantasy settings, but Solar Echoes was a great choice to start doing something more SF. I am glad I took the plunge to try it.”

-Cecilia, Polish Researcher of Role-playing Games